My advice would be to not doing the spatialization by hand, the platform if it does it is likely already optimized. Robert Melton writes: > 1. Yeah, going to experiment a bit, right now my latency changes seem > to be in the 130ms to 230ms range from turning on spacial audio. Which > at first testing seems acceptable to me, but I am on high end hardware. > > I might experiment with doing it manually, but the spatial engine has > a nice upside of protecting me from any Apple format changes as it is > attached to the player which will always support Apples internal format > Core Audio. > > 2. With Swiftmac 2.0 -- it tracks far more like the other servers > handling the queue as expected, I did some silly stuff with swiftmac 1.0 > due to not really understanding some of the clever stuff emacspeak already > does for you, so swiftmac 2 is way better at handling like bulk outputs > from eshell. > > > On Mar 27, 2024, at 10:09, T.V Raman <raman@xxxxxxxxxx> wrote: > > > > Nice! > > > > 1. Do your latency concerns stem from cycles needed to spatialize? If yes, it's moot on today's machines. > > 2. Re the queue -- note that emacspeak does clause splitting based on > > major-mode etc and so each element of the queue should be spoken > > ie sent to the TTS engine by itself. > > 3. I think you're already doing this, but just making sure. > > > > -- > > -- > Robert "robertmeta" Melton > lists@xxxxxxxxxxxxxxxx --
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