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Re: Changing auditory icons
- To: mattcamp@xxxxxxxxxxx
- Subject: Re: Changing auditory icons
- From: "Nolan Darilek" <nolan_d@xxxxxxxxxxx>
- Date: 17 May 1999 03:04:26 -0000
- CC: emacspeak@xxxxxxxxxxx
- In-reply-to: <19990516210256.A329@xxxxxxxxxxx> (message from Matthew Campbell onSun, 16 May 1999 21:02:56 -0500)
- Old-Return-Path: <nolan_d@xxxxxxxxxxx>
- Resent-Date: Sun, 16 May 1999 23:04:41 -0400 (EDT)
- Resent-From: emacspeak@xxxxxxxxxxx
- Resent-Message-ID: <"onVsW.A.j8B._c4P3"@hub>
- Resent-Sender: emacspeak-request@xxxxxxxxxxx
>>>>> "Matthew" == Matthew Campbell <mattcamp@xxxxxxxxxxx> writes:
Matthew> Jim Van Zandt noticed a similar problem with .au files
Matthew> when using the play script which comes with emacspeak.
Matthew> One way you may be able to solve this without converting
Matthew> sound files and changing auditory icon bindings is to
Matthew> install sox and adjust the EMACSPEAK_PLAY_PROGRAM
Matthew> variable to point to the play script that comes with sox.
Hmm, I don't understand how, exactly, sox would help in this case. I
suspected that, since this is an SBLive, and since these speakers are
very high-quality, that the problem was caused by the fact that these
are 8-bit sounds. I thought that this would be analogous to watching
an old black-and-white movie on a large-screen TV. sox could probably
convert the bitrate and make the sounds 16-bit, but that would require
processing time. Plus, when I'm working, my desktop sounds like a
cartoon on acid. :) I'd like to be able to add in WAV's of different
effects, if possible.
Oh, BTW, I've experimented with both bplay and the default play script
with the same results.
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